Gamepack - Destiny StrikeMAX

Destiny StrikeMAX Edition

Hold View + Menu for 2 seconds to enter menu mode.
NOTE: Menu Mode cannot be accessed while the Fusion Rifle Mod is active or when holds the ADS button/trigger.

X/A Decrease/Increase Class
B/Y Decrease/Increase Mods
Left Bank (White) LED’s Flash Current Class
Right Bank (Green) LED’s Flash Currently select Mod no.

Preset Shortcuts;
Hold View and press;
A – To enable/disable gamepack
B – To enable/disable Direction Pad Mods
X – To enable/disable Anti Recoil
Y – To enable/disable Auto Sprint

1 – In Game Button Layout

CLASS 1
(In game option) Here you inform the gamepack which button layout you are using in game so it can tailor the mods to your preference.

MOD
NAME
1
Default
2
Green Thumb
3
Cold Shoulder
4
Mirror
5
Jumper
6
Puppeteer

2 – Trigger/Bumper Swap

CLASS 2
(In game option) Here you inform the gamepack if you have the Triggers and Bumpers swapped in your chosen button layout.

MOD
NAME
0
No
1
Yes

3 – Stick Layout

CLASS 3
(In game option) Here you inform the gamepack what you settings are for the analogue sticks in game so it can tailor the mods to your preference

MOD
NAME
1
Default
2
Legacy
3
Southpaw
4
Legacy Southpaw

4 – Main Rapid Fire

CLASS 4
Here you can select the behaviour of the main rapid fire mod. You can either select an adjustable rapid fire setting or a burst fire setting. This mod is activated with the Fire button or either of the paddles depending on your settings in Classes 10, 11 or 12.

MOD
NAME DESCRIPTION
0
Disabled MOD disabled
1
Adjustable Rapid Fire
2
Burst Fire NOTE – Burst Fire amount and speed is determined in class 5

CLASS 4.1 – Adjustable Rapid Fire Parameter
Here you can set the speed of the Adjustable Rapid Fire in Class 4, Mod 1. The setting is in Milliseconds and determines the delay between shots. Therefore, a lower number will press the trigger faster. MODS; 30 – 500 – Time in Milliseconds between Fire button presses

CLASS 4.2 – Fusion Rifle Mod Adjustable Parameter
Fusion Rifle Mod Adjustable Parameter Here you can set how long the Fire button is held for in the fusion rifle mod. This mod will automatically press and hold the fire button for a set time. This will charge your fusion rifle but will release it just before firing so the fusion rifle is always ready to shoot as soon as possible when you need it. While the mod is active, simply press the fire button to fully charge the rifle and shoot. MODS; 30 – 4000 – Time in Milliseconds the Fire button will be held for.

Adjust this setting to match your chosen fusion rifle. NOTE – To adjust Fusion Rifle Charge Time on the fly While the fusion rifle mod is active, press and hold the view button and, if you Fire button is on a trigger, press LB/RB to decrease/increase the charge time. If you fire button is on the bumpers in your button layout, press LT/RT to Decrease/Increase the charge time. The charge time settings are automatically saved when you release the view button.

NOTE – If using the Auto Sprint Mod in Class 9 – The fusion mod is automatically temporarily disabled while sprinting.

5 – Burst Fire

CLASS 5
Here you can set how many shots are fired in each burst when using mod 2 in Class 4. You can choose to have from 1 to 6 shots fired in each burst.

MOD
NAME
1
1 Bullet per Burst
2
2 Bullet per Burst
3
3 Bullet per Burst
4
4 Bullet per Burst
5
5 Bullet per Burst
6
6 Bullet per Burst

CLASS 5.1 – Burst Fire Speed
Here you can set the rate of fire for the burst fire mod. Therefore you can tailor it to suit your chosen weapon. MODS; 30 – 500 – Time in Milliseconds between shots

6 – Anti Recoil – Preset #1

CLASS 6
Anti Recoil compensates for gun recoil by moving your aim down each time the gun is shot. This is the first of three possible Anti Recoil setups you can have in this pack. Each Preset can be tailored for when it is active and can be set with it’s own weight. The Anti Recoil weight is how much the mod adjusts the aim on each shot. The stronger the recoil of the gun, the more weight is required to compensate for said recoil.

MOD
NAME DESCRIPTION
0
Mod Disabled
1
Always on Anti Recoil is applied whenever the Fire Button is pressed
2
Scope Enable Anti Recoil is only applied when aiming down sights
3
Scope Disable Anti Recoil is only applied when not aiming down sights
4
Always on (Inverted Y) Same as 1 for uses with an inverted Aim Axis
5
Scope Enable (Inverted Y) Same as 2 for uses with an inverted Aim Axis
6
Scope Disable (Inverted Y) Same as 3 for uses with an inverted Aim Axis

NOTE – To adjust Anti Recoil Settings on the Fly When Anti Recoil is enabled and the Aim button is held;

Press Left on the Direction Pad to Select Preset #1
Press Right on the Direction Pad to Select Preset #2
Press UP on the Direction Pad to Increase Recoil weight
Press Down on the Direction Pad to Decrease Recoil weight
Press View to save recoil settings for all 3 Presets

CLASS 6.1 – Anti Recoil – Preset #1 Weight Settings
Here you set the strength of the Anti Recoil for Preset #1

MOD
NAME DESCRIPTION
1
100 Anti Recoil Weight

7 – Anti Recoil – Preset #2

CLASS 7
Same as Class 6 but for Preset 2

7 – Anti Recoil – Preset #2 Weight Settings

CLASS 7.1
Same as 6.1 but for Preset 2

8 – Anti Recoil – Preset #3

CLASS 8
Same as Class 6 but for Preset 3

7 – Anti Recoil – Preset #3 Weight Settings

CLASS 8.1
Same as 6.1 but for Preset 3

9 – Auto Sprint

CLASS 9
The Auto Sprint mod will automatically press the sprint button for you when move you character forward. You can either set it to start sprint as soon as you move your character or only when you push the stick fully forward.

MOD
NAME DESCRIPTION
0
Mod Disabled
1
Always on The sprint button is automatically pressed as soon as you move forward
2
Press Sensitive The sprint button is automatically pressed when the stick is pushed fully forward

10 – Fire Button Mod

CLASS 10
Here you can select if your Fire button will run the selected rapid fire mod in class 4 and when it will be active. You can set it to always run the mod or only run it when you are aiming down your sights or not.

MOD
NAME
0
Mod Disabled
1
Always On
2
Scope Enabled
3
Scope Disabled

NOTE – It is recommended to use mod 1 if you are also using the Suros or Fusion rifle mods.

11 – Left Paddle Mod

CLASS 11
Here you can assign a mod of your choice to the left paddle

MOD
NAME DESCRIPTION
0
Mod Disabled No mod assigned and any user set button mappings to the paddle will remain
1
Rapidfire Mod The mod chosen in Class 4 will activate when this paddle is pressed
2
Suros Regime Mod The Suros regime mod will run if the AIM button is held when the left paddle is pressed
3
Mount Sparrow This mod will pull out your ghost and hold the X button to mount your sparrow
4
Go to orbit/Abandon Objective This mod will pull out your ghost and hold the Y button to take you to orbit/abandon any current free roam objective
5
Activate super This mod will press the two buttons required to activate your super power when the paddle is pressed. NOTE – N/A for button layout #5
6
Hunter Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
7
Hunter Triple Jump This mod will automatically press the Jump button three times with timing to achieve maximum height
8
Warlock Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
9
Titan Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
10
Quick Subclass Change This mod will open the character menu and navigate to your next subclass and select it
11
Quick Slide This mod will cause you character to sprint forward and slide
12
Select/Disable Rapid Fire Mod This will either enable the chosen rapid fire mod in class 4 or disable it if it is current active on the Fire Button
13
Select/Disable Suros Regime Mod This will either enable the Suros mod or disable it if it is currently active on the Fire Button
14
Select Fusion Rifle Mod This will either enable the Fusion Rifle mod or disbable it if it is currently active on the Fire Button
15
Enable/Disable Rapidfire mods This will either enable the last select mod (Rapidfire/Suros/Fusion) or disable the currently active one
16
Enable/Disable Anti Recoil
17
Select Anti Recoil Preset #1
18
Select Anti Recoil Preset #2
19
Select Anti Recoil Preset #3
20
Increase Anti Recoil Weight
21
Decrease Anti Recoil Weight
22
Auto Melee This mod will continuously press the melee button for you
23
Jump Melee This mod will make you character jump forward and melee
24
Enable/Disable
Auto Sprint
25
Enable/Disable
Direction Pad Mods

12 – Right Paddle Mod

CLASS 12
Same as Class 11 but for the right paddle

13 – Direction Pad UP Mod

CLASS 13
Here you can assign a mod to the direction pad. Mods on the direction pad are activated with a quick tap. To perform the pads usual function simply press and hold the direction pad.

MOD
NAME DESCRIPTION
1
Mount Sparrow This mod will pull out your ghost and hold the X button to mount your sparrow
2
Go to orbit/Abandon Objective This mod will pull out your ghost and hold the Y button to take you to orbit/abandon any current free roam objective
3
Activate super This mod will press the two buttons required to activate your super power when the paddle is pressed. NOTE – N/A for button layout #5
4
Hunter Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
5
Hunter Triple Jump This mod will automatically press the Jump button three times with timing to achieve maximum height
6
Warlock Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
7
Titan Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
8
Quick Subclass Change This mod will open the character menu and navigate to your next subclass and select it
9
Quick Slide This mod will cause you character to sprint forward and slide
10
Select/Disable Rapid Fire Mod This will either enable the chosen rapid fire mod in class 4 or disable it if it is current active on the Fire Button
11
Select/Disable Suros Regime Mod This will either enable the Suros mod or disable it if it is currently active on the Fire Button
12
Select Fusion Rifle Mod This will either enable the Fusion Rifle mod or disable it if it is currently active on the Fire Button
13
Enable/Disable Rapidfire mods This will either enable the last select mod (Rapidfire/Suros/Fusion) or disable the currently active one
14
Enable/Disable Anti Recoil
15
Select Anti Recoil Preset #1
16
Select Anti Recoil Preset #2
17
Select Anti Recoil Preset #3
18
Increase Anti Recoil Weight
19
Decrease Anti Recoil Weight
20
Auto Melee This mod will continuously press the melee button for you
21
Jump Melee This mod will make you character jump forward and melee
22
Enable/Disable
Auto Sprint
23
Enable/Disable
Direction Pad Mods

14 – Direction Pad Down Mod

CLASS 14
Same as Class 13 but for down on the d-pad

15 – Direction Pad Left Mod

CLASS 15
Same as Class 13 but for left on the d-pad

16 – Direction Pad Right Mod

CLASS 16
Same as Class 13 but for right on the d-pad

17 – Player Highlight button mod

CLASS 17
I personally never use this button so here you choose to do something useful with it and assign a mod.

MOD
NAME DESCRIPTION
1
Mount Sparrow This mod will pull out your ghost and hold the X button to mount your sparrow
2
Go to orbit/Abandon Objective This mod will pull out your ghost and hold the Y button to take you to orbit/abandon any current free roam objective
3
Activate super This mod will press the two buttons required to activate your super power when the paddle is pressed. NOTE – N/A for button layout #5
4
Hunter Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
5
Hunter Triple Jump This mod will automatically press the Jump button three times with timing to achieve maximum height
6
Warlock Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
7
Titan Double Jump This mod will automatically press the Jump button twice with timing to achieve maximum height
8
Quick Subclass Change This mod will open the character menu and navigate to your next subclass and select it
9
Quick Slide This mod will cause you character to sprint forward and slide
10
Select/Disable Rapid Fire Mod This will either enable the chosen rapid fire mod in class 4 or disable it if it is current active on the Fire Button
11
Select/Disable Suros Regime Mod This will either enable the Suros mod or disable it if it is currently active on the Fire Button
12
Select Fusion Rifle Mod This will either enable the Fusion Rifle mod or disable it if it is currently active on the Fire Button
13
Enable/Disable Rapidfire mods This will either enable the last select mod (Rapidfire/Suros/Fusion) or disable the currently active one
14
Enable/Disable Anti Recoil
15
Select Anti Recoil Preset #1
16
Select Anti Recoil Preset #2
17
Select Anti Recoil Preset #3
18
Increase Anti Recoil Weight
19
Decrease Anti Recoil Weight
20
Auto Melee This mod will continuously press the melee button for you
21
Jump Melee This mod will make you character jump forward and melee
22
Enable/Disable
Auto Sprint
23
Enable/Disable
Direction Pad Mods

18 – Melee Button Mod

CLASS 18
Here you can assign a modifier to the melee button. So you can still perform a normal melee, the Jump melee mod requires a double tap to activate. Hold the button to perform a normal melee. This can make activating your super difficult, so if using Jump melee, it is highly recommend you use the easy super mod as well.

MOD
NAME
0
Mod Disabled
1
Jump Melee
2
Turbo Melee

19 – Jump Button Mod

CLASS 19
Here you can assign a modifier to the jump button. If enabled, tap the jump button for a normal jump or hold it down to automatically perform the selected double/triple jump.

MOD
NAME
0
Mod Disabled
1
Hunter Double Jump
2
Hunter Triple Jump
3
Warlock Double Jump
4
Titan Double Jump

20 – Hair Triggers

CLASS 20
Here you change the behaviour of you ADS and FIRE buttons. You can set one or both of them to be fully pressed as soon as the trigger is moved.

MOD
NAME
0
Mod Disabled
1
ADS Button
2
FIRE Button
3
Both

21 – Menu System

CLASS 21
Here you can set how the gamepack menu system behaves. It can either notify you of your current class/mod using the LED’s on the Strike Pack or by vibrating the left and right triggers.

MOD
NAME
0
Led System
1
Trigger Rumble System
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